Wednesday, March 01, 2006 

doodle

Today, in church, we discussed angels. We read a bunch of verses describing angels. During the lesson, we were encouraged to sketch/doodle what we envisioned an angel to look like after reading the verses. This is what I came up with.



On the bottom is written:

"Holy Holy Holy is the God-of-the-Angel Armies
His bright glory fills the whole earth"
Isaiah 6


Yes, it isn't the best. I like it because it shows how much I have come along since I started drawing earlier this year. Before, I couldn't hardly make a stickman look good. But now, I can see how I can turn these rough sketches into better works of art in the future. When my skills develope, better work will be produced.

 

blogmad

Set up my blogmad account at school. Already got 26 page views, and its still going up. I really like how it works, but the number of members is very sparse as of right now. A lot of the same blogs, over and over.

I was going to put up a banner on this site, but the site that hosts the banners is down. So, I'll integrate space in my new design for the banner. Hopefully, they come back online soon.

Monday, February 27, 2006 

Gilligans Island Beat Box

 

college

So, today I went up to Duluth to register for my college classes in the fall. I'm majoring in Computer Science and planning to minor in Graphic Design. I really want to get into the video game industry and do stuff with the programming, and I thought this would be a good safe bet to start something like that. Also, I want to do some freelance web design in the future too, so Graphic Design should help out with that.

Anyways, I only have 3 classes for my first semester. Computer Science I, Calculus I, and Compositional Writing I. In my opinion, all easy classes. I will be done with every class by 1:00, so that should give me plenty of the rest of the day to study/party/do whatever I choose. College life seems so much more fun than what is going on right now in High School.

Big changes ahead, I can't wait to see where I go from here.

Sunday, February 26, 2006 

full blown template

So, I tried to just modify my theme here for this blog. For example, I just wanted to change the banner and the sidebar look. But something hit me yesterday while in Barnes and Noble.

While in the store, I saw the book "Zen of CSS Design : Visual Enlightenment for the Web". I had heard about this from Atariboy's blog. I paged through it quick, knowing that I wanted to change some stuff on this blog, to get ideas for what I could do. I didn't buy the book, but when I got home, I checked more into it and decided that I should get it. It looked like it would help.

So, I downloaded the eBook (have mercy on my soul). As I read through it right now, I realize that I shouldn't build off of someone else's design, but rather creat my own design and template. This will create a more unique feel for my blog, and make it stand out more among the crowd of millions upon millions of bloggers.

So, the update of the look here is going to take longer than I had expected. I will still post here, keeping up to date on my thoughts and ramblings.

Speaking of ramblings, I really think wordpress.com should add custom templates. Right now, the way it is, with pre-installed templates only, it promotes no individuality. That totally sucks. That is the one reason why I came back to using blogger, for the custom templates.

Anyways, I'm done. Wish me luck in my endeavors on the template design. Hopefully, I'll whip something up good on my first try.

 

the sadness of modern gaming

As I look around my room, I see a bunch of computer games lying around. Really, none but a select few ever get played. I just bought Warhammer 40k: Dawn of War about a week ago, and I've played it twice since. I really believe that games are losing the true driving force behind them, the simplistic gameplay.

Back in the day, graphics meant nothing. Take Space Invaders for example. The ships and aliens looked like totally crap, but did we care? Of course not! We were just excited to play the game. The simplicity behind the game got us hooked. Easy to pick up, yet difficult to master.

Now, look at todays games. Lets go with Battlefield 2. Great graphics. Looks like your totally in the game. In fact, on time, I actually ducked while I was playing the game. That's how real it looks.

Now, lets say a totally new person to video games comes, picks up the game, and joins up in a game online (because the game is meant for online play, single player totally blows and you know it). He's gonna spawn in, look around, and get shot before he knows what his objectives are. It's basically impossible for a newcomer to get a game and pick it up. Yes, the gameplay still makes it difficult to master with the skill levels involved, but to the newcomer, the gameplay seems too difficult and confusing.

So, what am I trying to say here. Well, first of all, it would be good to have a truly good single player portion of the game available on every game. It would help the user become friendly with the HUD and objectives, and it would give them an avenue where they wouldn't get "pwned" by all of the good players

Second, dumb down the gameplay. Yes, some users like the horridly difficult controls of certain games, but the vast majority of us don't. Spell out what we are supposed to do and how we are supposed to do it right away, and make it easy for us.

If these two things were implimented into the gameplay of modern games, I believe there would be more hits turned out every year. The way it is right now, only a few GREAT games are making it onto the market, and this needs to change quickly to keep users interesting in gaming.

Saturday, February 25, 2006 

autistic basketball player creates mayhem at basketball game



Awesome story. If he would've gone in and not scored, that would have been sad though. Luckily, it paid off and it gave him something to remember for the rest of his life.